![]() They do "hand-draw" specific frames for some detailed scenes, another famous example: >/wsg/3624813Ībout cost, I only dimly recall what they said during the KS, but there's this: I think they also used CG for props and vehicles. And if they do become widely available we should also expect a complete crash in the valuation of the skills involved in animation work so it might still not be ‘affordable’ in the sense that people can devote themselves be a to it without a day job of pay plummets white day to day expenses stay the same. ![]() Long form animation is simply not possible for indies without huge advances in AI automation and the types of automation required may end up being paywalled via some sort of expensive Adobe type service or be privately developed by pre existing studios and thus unavailable to indies. Bakshi and his crew also almost certainly worked more than their pay suggested due to ‘passion’ You hear vets like Ralph Bakshi extol the virtues of being indie but he was working in an era where rents where MUCH cheaper rent is where people spend most of their income now so when rents raise the cost to employ those people rises too. The problem with Kickstarter and patreon is that it undersells how expensive good animation is leading people to get mislead and entitled and expecting magic from their $1 monthly donations. ![]() Animation is simply unfeasible without wealthy backers and usually this means corporate financiers. ![]()
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